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July 16th, 2010

Friday links: design, development, usability and more

Posted by courtney on July 16th, 2010

This is the first entry in a semi-regular series sharing things that we’ve been looking at and reading recently …

Sarah (one of our project managers)

  • Broadband becomes a legal right in Finland
  • Guggenheim collaborates with YouTube and invites video submissions

Sue (one of our designers, recently returned from a break in the sunny northern hemisphere)

  • Eye-candy and inspiration on www.citid.net
  • Great experimental fonts (also: free!)
  • Lighten up your winter blues: heaps of colour and shapes on Coolhunter

Alastair (one of our developers)

  • Firefox 4 introduces more HTML 5 and CSS functionality. One step further towards the death of Flash? Still in beta so one for the developers.
  • Excellent! Wayne and Garth spotted in the UK. Party on!

Rachel (our office manager)

  • Artist creates masterpiece on an iPad
  • World Cup 2010 statistics: all the key data for each team, from the Guardian

(Rachel notes that she’s not as much of a sports fiend as the above link might suggest, and also recommends data/infographic blog Cool Infographics)

Jake (who looks after our usability testing tool IntuitionHQ)

  • David Gillis on Fusing Content Strategy with Design, in UX Magazine
  • The Real Life Social Network, slides from a presentation by Paul Adams, Senior User Experience Researcher at Google
  • Gnarcade – Video Game Invasion: for video game fans, and geeks in general

Courtney (that’s me – project manager)

  • Aaron Straup Cope’s magical slippy map showing the world as revealed by geo-tagged photos on Flickr
  • Significant Objects, an investigation of art and the market through short stories and eBay
  • Swallows and Amazons, the current exhibition at Robert Heald Gallery, which is close to our office – on show until 31 July.
 
Tags: inspiration, research
Posted in: Cool tools, Design, Development, Random thoughts, Usabilty
No Comments
 
July 5th, 2010

iPads, laptops, and social interaction

Posted by courtney on July 5th, 2010

Last week I was lucky enough to go along to Foo Camp in Sebastopol, California. ‘Foo’ stands for ‘Friends of O’Reilly’, and Foo Camp is a yearly gathering of about 250 people (largely from the web and technology fields) at the O’Reilly Media headquarters. Run unconference-style, the weekend is a chance for people and ideas to mix and mingle, in hopes of producing those magical moments of realisation and inspiration.

Foo Camp is also a terrific chance to see a whole bunch of alpha geeks in their natural environment. And one of the most interesting trends evident at the event – as Linda Stone noted – was that laptops seemed to have disappeared in favour of iPads and smartphones.

What was interesting about this, for me, was the different tone an iPad brings to a group interaction. In meetings or gatherings, laptops form walls between people. Keys clack away noisily. Whatever the person behind the laptop is doing – work or play – is hidden and solitary. In this sense, the laptop is something of a dis-connecting tool.

In contrast, the way I saw people using the iPad was more like a menu or a map or a comic – something to be freely passed around, used by a couple of people at once. iPhones are similar, but they’re still more like sharing around a work tool – a practical act. The iPad doesn’t strike me as a work tool at all. When people use it, they seem either relaxed or immersed; if the laptop is a wall, then the iPad is a pool – something to dive down into. Or as Matt Jones observes, a magic table. Writing about the experience of playing Marble Mixer on the iPad, he notes that it’s a ‘simple game, well-executed’, which ‘sings’ when your friends join in:

Beautiful. Simple. But also – amazing and transformative!

We’re all playing with a magic surface!

When we’re not concentrating on our marbles, we’re looking each other in the eye – chuckling, tutting and cursing our aim – and each other.

There’s no screen between us, there’s a magic table making us laugh. …

It shows that the iPad can be a media surface to share, rather than a proscenium to consume through alone.

When I talked about the laptop phenomenon with Rowan Simpson, he mentioned a blog post he’d written a few years back about the Amish approach to technology, based on this 1999 Wired article by Howard Rheingold. As Rheingold writes:

Amish settlements have become a cliché for refusing technology. Tens of thousands of people wear identical, plain, homemade clothing, cultivate their rich fields with horse-drawn machinery, and live in houses lacking that basic modern spirit called electricity. But the Amish do use such 20th-century consumer technologies as disposable diapers, in-line skates, and gas barbecue grills. Some might call this combination paradoxical, even contradictory. But it could also be called sophisticated, because the Amish have an elaborate system by which they evaluate the tools they use; their tentative, at times reluctant use of technology is more complex than a simple rejection or a whole-hearted embrace. What if modern Americans could possibly agree upon criteria for acceptance, as the Amish have? Might we find better ways to wield technological power, other than simply unleashing it and seeing what happens? What can we learn from a culture that habitually negotiates the rules for new tools?

When choosing whether to adopt new technology, the Amish ask: will it bring us together, or draw us apart? When someone sits down in a group and flips open a laptop, it immediately disconnects them.  At Foo Camp, the absence of laptops seemed to bring people together. At the same time, people using iPads seemed no less connected to what was going on – logically – than people using pen and paper.

Am I – once something of a doubting Thomas – now a convert? No. I still don’t think I need an iPad, unless my future holds a lot of travelling that I don’t currently know about. But I am really excited to see how iPads get used in places like classrooms and museums, and how we all exploit their ability to draw people together.

 
Tags: iPad, social interaction, technology
Posted in: Cool tools
2 Comments
 
August 11th, 2009

Using Litmus to integrate cross-browser testing into our workflow

Posted by Nathan on August 11th, 2009

Cross-browser compatibility issues are the bane of web developers world-wide and in this ever shifting landscape it is important to have processes that integrate cross-browser testing in a robust and systematic way. Over the last 9 years we have evolved a robust workflow for web development and cross-browser testing is an integral part of this.

An overview of the process

We start by constructing the HTML/CSS in a text editor (Textmate, RubyMine IDE or Aptana IDE) and viewing it in Firefox. We develop standards compliant HTML/CSS, so Firefox is a great starting point as it supports the CSS standards well and enables us to use a number of key tools including Pixel Perfect, YSlow and the Web Developer toolbar.

Once we are happy that the design is accurately implemented in Firefox we use Litmus to create screenshots across a selection of Browser/Operating System combinations. Litmus has a number of great features that really make this process easy. Firstly, you can retest the page with a simple button click and Litmus keeps track of the revisions, secondly Litmus uses the W3C validators to check that the HTML and CSS validate and links trough to the error pages and thirdly Litmus lets us indicate visually whether a particular combination is rendering correctly so we can keep track of what is complete and what remains.
more »

 
Tags: Quality assurance
Posted in: Cool tools, Design, Development
1 Comment
 
July 31st, 2009

Making your site Pixel Perfect

Posted by Nathan on July 31st, 2009

Here at Boost we lovingly handcraft our HTML and CSS when implementing our designs. We use text editors rather than programs like Dreamweaver or Frontpage. We find it’s faster, and it enables us to produce clean, correct code that’s easy to integrate.

Our process starts with the production of the designs in either Photoshop or Fireworks. Once these are approved by our client, we convert them to HTML/CSS templates before integrating them with the web application or content management system.

At the HTML/CSS stage we use two tools to ensure the design is being accurately implemented: Pixel Perfect and Litmus. Today I’ll focus on Pixel Perfect - I’ll talk about Litmus another time.

more »

 
Tags: Development tools, Firefox plugin, Quality assurance
Posted in: Cool tools, Design, Development
2 Comments
 
April 10th, 2009

Using Google Optimizer to improve your conversion rate

Posted by Nathan on April 10th, 2009

It seems that week on week Google introduces new tools without fanfare and it’s easy for these to slip by unnoticed. A year or so ago Google Web Optimizer appeared in the Adwords toolbar. There hadn’t been much of a buzz about it appearing but who could ignore a link that promised to ‘optimize’ your website, and from Google no less.

Taking a closer look at Google Web Optimizer it was clear this is a very useful tool in the web designers toolkit. In a nutshell it allows developers and designers to test variations of design, copy or even whole pages.

more »

 
Tags:
Posted in: Cool tools, Design
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